Game Prototype

These are some screen drafts I’ve designed for a visual novel game prototype. Developed in Ren’py engine, the game was part of a research project that had as a goal a better understanding on how to engage players with moral dilemmas and ethical decisions throughout the game’s choices and the narrative pieces Read more…

Ayako

This character was developed for the academic/indie game “Nagasaki Kitty”. For more information about the project, access the link. Sculpture Process Painting Process Final Image This composition was done in Photoshop with Zbrush render passes            

Barbarian – Update

Final Update – September 14, 2018 front1front2front3back1back2back3Close-upcloseupcameramaps samplewireframe1wireframe2 Updated – June 03 2018 Finally, I got the chance to get back to this guy and very excited to see him finished, so let’s keep it up =] Texture Test – Substance IrayTexture Test – Substance Irayweaponstesting eye textureFur Detail_first attemptFront Read more…

DHi: AK-47

I have been involved with DHi’s  Soweto Virtual Heritage Environment Project since the Fall 2013. Even though working in a remote manner and not as often as I wished, this amazing research gave me the opportunity to practice and develop a bit my modeling and sculpting skills. If you want Read more…

DHi: Revolver

I have been involved with DHi’s  Soweto Virtual Heritage Environment Project since the Fall 2013. Even though working in a remote manner and not as often as I wished, this amazing research gave me the opportunity to practice and develop a bit my modeling and sculpting skills. If you want Read more…