Game Prototype

These are some screen drafts I’ve designed for a visual novel game prototype. The characters presented here are placeholders I drew as a style guide for the artist who did the actual characters for the game. Developed in Ren’py engine, the game was part of a research project that had Read more…

Going Live Event

Going Live was a full-day workshop event that happened at Concordia University in October 2018. Idealized by Dr. Mia Consalvo and Dr. Stefanie Duguay from the Communication Studies Department, the event was a “warming up” for the annual AOiR – Association of Internet Researchers Conference held in Montreal. Going Live Read more…

Ayako

This character was developed for the academic/indie game “Nagasaki Kitty”. For more information about the project, access the link. Sculpture Process Painting Process Final Image This composition was done in Photoshop with Zbrush render passes            

DHi: AK-47

I have been involved with DHi’s  Soweto Virtual Heritage Environment Project since the Fall 2013. Even though working in a remote manner and not as often as I wished, this amazing research gave me the opportunity to practice and develop a bit my modeling and sculpting skills. If you want Read more…

DHi: Revolver

I have been involved with DHi’s  Soweto Virtual Heritage Environment Project since the Fall 2013. Even though working in a remote manner and not as often as I wished, this amazing research gave me the opportunity to practice and develop a bit my modeling and sculpting skills. If you want Read more…